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Author
Series
Publisher
Wizards of the Coast LLC
Pub. Date
[2014]
Edition
First printing ;
Physical Desc
316 pages : color illustrations ; 28 cm.
Language
English
Description
The Player's Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, background and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes.
Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching...
Author
Series
Publisher
Wizards of the Coast LLC
Pub. Date
[2014]
Edition
First printing ;
Physical Desc
320 pages : color illustrations ; 28 cm.
Language
English
Description
The Dungeon Master's Guide provides the inspiration and guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy. Inside you'll find world-building advice, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and many other tools to help you be a great Dungeon Master.
Publisher
Wizards of the Coast
Pub. Date
2017
Physical Desc
192 pages : color illustrations ; 29 cm
Language
English
Description
The beholder Xanathar, Waterdeep's most infamous crime lord, is known to hoard information on friend and foe alike. He catalogs lore about adventurers and ponders methods to thwart them. His twisted mind imagines that he can eventually record everything! Assembled here for the first time are a set of new rules and story options for all the character classes in the Player's Handbook, including over twenty-five new subclasses. The book also presents...
Publisher
Wizards of the Coast
Pub. Date
2016
Physical Desc
223 pages.
Language
English
Description
The esteemed loremaster Volothamp Geddarm is back! And never has his research been so dangerous-- he's compiled a dissertation on iconic monsters! Elminster doesn't believe Volo got some the details quite right-- but you'll discover the stories and lairs of giants, mind flayers, orcs, goblinoids, and much more. They're monsters-- but will they be your friends or your foes?