The Comic Book Story of Video Games : The Incredible History of the Electronic Gaming Revolution
(Young Adult Book)

Book Cover
Average Rating
Contributors
McGowan, Jack illustrator.
Published
New York, NY : Ten Speed Press, an imprint of the Crown Publishing Group, a division of Penguin Random House LLC ;, [2017].
Format
Young Adult Book
Edition
First printing.
Physical Desc
185 pages : color illustrations ; 25 cm.
Status
Meadville Public Library
YA 794 HEN
1 available

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Published
New York, NY : Ten Speed Press, an imprint of the Crown Publishing Group, a division of Penguin Random House LLC ;, [2017].
Edition
First printing.
Language
English

Notes

Description
With a few glowing pixels, an electronic display, and a joystick, a "d-pad," or even just the touch screen of your smartphone, you can immerse yourself in other worlds and make all the right moves to level up or blunder into a death trap where it's instantly "Game Over." How did we get from primitive yet compelling games like Pong to the reality-hijacking Pokemon Go app, which sent people all over the globe stumbling around their neighborhoods in pursuit of pint-sized creatures? This complete, illustrated history of video games reveals gaming's arcane origins among flamboyant, cultish scientists; buttoned-up egghead academics; revolution-minded hippie hackers; and striving Japanese businessmen. The book tracks video games from secret WWII labs--out of which emerged computer legend Alan Turing, writer of the first computer game program--to the rise of classic 1980s arcade machines, the game-changing development of home consoles (courtesy of iconic companies like Atari and Nintendo), and modern times when addictive interactive entertainment is in our pockets and even worn on our wrists. Along the way, it spotlights groundbreaking games, including Pac-Man, Space Invaders, Super Mario Brothers, Mortal Kombat, Doom, Legend of Zelda, Sonic the Hedgehog, Final Fantasy VII, Grand Theft Auto, Angry Birds, Minecraft, and many more, as well as the brash, bold, and brilliant game makers who brought them to life. This book presents the ultimate cheat code for understanding an incredible phenomenon that continues to transform the world.

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Citations

APA Citation, 7th Edition (style guide)

Hennessey, J., & McGowan, J. (2017). The Comic Book Story of Video Games : The Incredible History of the Electronic Gaming Revolution (First printing.). Ten Speed Press, an imprint of the Crown Publishing Group, a division of Penguin Random House LLC ;.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Hennessey, Jonathan and Jack McGowan. 2017. The Comic Book Story of Video Games : The Incredible History of the Electronic Gaming Revolution. Ten Speed Press, an imprint of the Crown Publishing Group, a division of Penguin Random House LLC.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Hennessey, Jonathan and Jack McGowan. The Comic Book Story of Video Games : The Incredible History of the Electronic Gaming Revolution Ten Speed Press, an imprint of the Crown Publishing Group, a division of Penguin Random House LLC, 2017.

MLA Citation, 9th Edition (style guide)

Hennessey, Jonathan, and Jack McGowan. The Comic Book Story of Video Games : The Incredible History of the Electronic Gaming Revolution First printing., Ten Speed Press, an imprint of the Crown Publishing Group, a division of Penguin Random House LLC ;, 2017.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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